Possibly still needs a tongue and the inside of his mouth (duno if there's really any need), but I don't see why it can't be unwrapped now, coz I think I'm done with the main mesh.
Here the link to download http://dl.dropbox.com/u/10085130/BlakeReadyForUnwrapping.obj
I've accidentally saved the the girl as a Softimage 2012 file, and I only have 2011, which won't let me open the file. So if either someone who's got 2012 could open it and make an .obj file of it, or we can just wait till we're back at uni. I'm pretty sure she's done as well, so if someone can open it then Dan can get on with unwrapping that as well.
http://dl.dropbox.com/u/10085130/WifeModelEyesClosed.scn
I duno how much work people plan on doing over the holidays, don't wanna force you to work over the holidays.
-Matt
Thursday, 22 December 2011
Tuesday, 13 December 2011
Wife Clothes
Gave her clothes, along with making a load of small changes. I think she looks better now, so I'm probly just gonnna model the teeth, inside of the mouth and a tongue, and then I'll call her done.
-Matt
Edit: just noticed the underside of her bra is a bit weird, I'll fix that.
-Matt
Edit: just noticed the underside of her bra is a bit weird, I'll fix that.
Sunday, 11 December 2011
Thursday, 8 December 2011
Wednesday, 7 December 2011
Blake Retopo finished
Finished retopoing Blake, now need to take him into XSI to finish up his eye lids and lips and give him eyes and teeth and stuff.
-Matt
-Matt
Monday, 5 December 2011
Sorry Its Late Hate Not HavingThe Net!
its not the greatest looking city in the world i thought as it doest show in the film that much i wouldnt go all out on the detail but im happy to add it if we need it boys! sorry for the late post fellas
Sunday, 4 December 2011
Wife Sculpt WIP
Started my wife Sculpt today, really happy with how its coming along so far. Haven't started sculpting the head yet, so that looks a bit off at the moment, but really happy with how the torso's shaping up. Gave it one of the Mudbox materials coz it looked cool. Sorry that the image is pretty low resolution, didn't realise that while I was putting them together.
-Matt
-Matt
Hero Sculpt
Pretty much finished with this now I think. Still needs to be retopoed. Don't worry about the fact that there are some areas that look a bit short of polygons (mainly round the neck of the cosutme) that won't be there after its retopoed.
I owe you an update
Ok so I've got to work on actually making the room rather than just the layout, should have that mostly done by monday. I've also got a picture of how the hair will look. Not the style yet, just general appearance. Hair seems to be all about the render settings so thats really the only problem. Still need to test the hair under more stressful circumstances and also need to test longer hair.
So here is the bed i went for
just to give a more clear look at how me and rhys believe the building is structured near the top.
Door doesn't even have a handle yet, but at least the frame isn't a rectangle anymore
The room from above
Outside view
inside looking out
The tv
And the promised hair render. Unfortunately i made a mistake somewhere with the codecs and so the actual tests i spend well over an hour rendering, are not available at the moment. So far i've been able to deal with any problems i've come across but as I've said I haven't actually finished all the tests yet. Expect more tomorrow.
Dan
So here is the bed i went for
just to give a more clear look at how me and rhys believe the building is structured near the top.
Door doesn't even have a handle yet, but at least the frame isn't a rectangle anymore
The room from above
Outside view
inside looking out
The tv
And the promised hair render. Unfortunately i made a mistake somewhere with the codecs and so the actual tests i spend well over an hour rendering, are not available at the moment. So far i've been able to deal with any problems i've come across but as I've said I haven't actually finished all the tests yet. Expect more tomorrow.
Dan
Saturday, 3 December 2011
Female Base Mesh WIP
My version of the female model, and a few shots of it at different stages, just to show how it progressed.
-Matt
Friday, 2 December 2011
Wife Model (WIP)
Made some progress on some simple detail. It is amazing how quick this has come together. Only gripe with it is the symmetry on mudbox isn't perfect so I will need to mirror the detail in Soft or Maya once I'm finished with it.
Made some refinements. Softened features and smoothed things down. Still need to mirror the detail so its symmetrical.
Wife Base Mesh (WIP)
This is my attempt at getting a vaguely feminine 30 year old women base mesh. Still need tons of work on getting the body shape right but I should have it done by Monday still easily.
Don't worry about the style not matching, I'm using this as reference to go into more subtle detail and shaping so it should fit nicely.
Don't worry about the style not matching, I'm using this as reference to go into more subtle detail and shaping so it should fit nicely.
Thursday, 1 December 2011
An idea concerning adding a TV
Based on Andy's suggestion and an idea i got from sunjay's apartment moodboard, this is what i came up with. Any feedback on that?
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