I spoke to Matt and he told me that hes not here at the moment but i just want to say if i get everything tomorrow I would like everyone to get together in labs on Friday at between 8-9am and spend all morning making/putting all the scenes together on the one computer so that everyone know whats going on and what the scenes will look like and shit before rendering. This is only for the fact that we spend no time together as a group and this is a group project so at least we can do something group worthy when were putting shit together so everyones in the loop and no one can say (as I have said to myself multiple times during this module) what the fucks going on, no one told me!
-Sunny
Tuesday, 27 March 2012
Fog Prt2
just what the fog looks like from the other shots do apologise again if this play blast is skewed and shit!
-Sunny
-Sunny
Fog
The Fog in the rescue/ falling scenes doesnt look too awesome in the play blast so i put some renders up underneath itll look cool once i also know how the lighting will be so i can tweak it together!
-Sunny
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| Theres a line in this shot i know i dunno if anyone notices but ill sort it but everything looks ok in the shot above |
Monday, 26 March 2012
Rhys and Dan
put this up for the lols erm ground smashing and balcony will be done by today then the fog will be done first thing tomorow so im ready for rendering by mid day tomorrow all i need now is Rhys and Dans work or theres no point on starting rendering so boy i need ur stuff as soon as so i can put all the final scenes together and get everything sorted ready for rendering then compositing!
-Sunny
-Sunny
Friday, 23 March 2012
Rhys
Rhys have u check this out for the floor in the room i saw something last night whn i was in bed so i gave it like 2 mins of my time and i got this effect without making anything all shaders but u could plug ur texture in it, its just a normal plane and maya does all the maps for u Bump, Displacement,Spec ect. got this effect in like i swear 120 seconds so if u played round with it for like an hour we could have more effective textures!
Thursday, 22 March 2012
City Design Fix
I had to change the main building a little because it would have interfered with the falling animation sequence. So the building has been [crudely] mirrored so the falling sequence has plenty of clear space. I have only moved the building and not the room so hopefully everything will line up fine.
Wednesday, 21 March 2012
Matt
Need the pose for the picture mate if we have no pose we have no picture and id like to render it as soon as so we can get that little peice in so if u can can i get the scene or something so we can work on that mate
-Sunny
-Sunny
Andy
You going to be in uni tomorrow mate i need some animtion help with the balcony breaking if u can come in for like 4 or 5 so i dont need u too early or anything
-Sunny
-Sunny
Cape Or Not To Cape!
As this picture and the name of the post says im having real problems applying a cape to blake it works alright in some scenes but in others its a twat not gona lie this is a serious question and if theres no comment im just gona come to a decision my self im happy if some one else know how to do it but when i spoke to dan and rhys earlier they seem like they dont have much more knowledge than me on the whole thing but its wasting valuble time and well it could be spent better so place your votes now people
-Sunny
-Sunny
Small Update
I've been having trouble getting the caching of the Hair to work as expected. I'll be discussing the issues with Sunny at our meeting in the morning. unfortunately I won't have as much completed as I wanted.
Monday, 19 March 2012
Dan
Ill be in uni all day today till 7/ when it closes and i wont be here for an hour at somepoint in the day so i can get some lunch so get rhys to send me a txt or somat when u coming in!
-Sunny
-Sunny
Friday, 16 March 2012
Pipeline so far
Right im on shot 18 atm of putting all the scenes back together im having some problems putting the wife animation back but i should be able to solve that quickly tomorrow, all the shots will have the city in them hopefully looking really nice i thinks. Dan if u want them ull have to come into uni tomorrow because my friends gone home for the week so i dont got dropbox. i should be in like 12-12 tomorrow like so ill be around.
-Sunny
-Sunny
Wednesday, 14 March 2012
Meshes for Sunjay
Here's all the hair meshes, they were resized when I put them onto the rigs tho, so these aren't the correct size.
http://dl.dropbox.com/u/10085130/BlakeHair.obj
http://dl.dropbox.com/u/10085130/CecilHair2.obj
http://dl.dropbox.com/u/10085130/WifeHairFinished.obj
As for the character meshes, Dan posted the downloads for them a while ago, after he unwrapped them. His posts are on this page http://team-anything.blogspot.com/search?updated-max=2012-02-20T12:08:00Z&max-results=7&start=14&by-date=false I'm not 100% certain that there werent any changes made to the meshes after that, but I dont remember making any changes, so I think they're the same.
Hope that's what you wanted.
-Matt
http://dl.dropbox.com/u/10085130/BlakeHair.obj
http://dl.dropbox.com/u/10085130/CecilHair2.obj
http://dl.dropbox.com/u/10085130/WifeHairFinished.obj
As for the character meshes, Dan posted the downloads for them a while ago, after he unwrapped them. His posts are on this page http://team-anything.blogspot.com/search?updated-max=2012-02-20T12:08:00Z&max-results=7&start=14&by-date=false I'm not 100% certain that there werent any changes made to the meshes after that, but I dont remember making any changes, so I think they're the same.
Hope that's what you wanted.
-Matt
Tuesday, 13 March 2012
Animation Files
The animation files for you guys.
References: http://dl.dropbox.com/u/10085130/References.rar
My Animation Files: http://dl.dropbox.com/u/10085130/Matts%20Files.rar
Andys are still uploading to dropbox, will edit this post once they're finished.
-Matt
Monday, 12 March 2012
Ok Ive Started the City
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| view from balcony, (this is going to sound like im selling a house lol) |
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| yet another balcony view |
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| blocony view from in the room i know theres a poly there blocking the view a bit ill edit that in a min |
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| birds eye view ish hope you can read my paint free hand lol |
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| looking in the room |
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| looking down the gap gurtrude falls down |
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| just a random view |
Sunday, 11 March 2012
Saturday, 10 March 2012
Wednesday, 7 March 2012
What Do You Think?
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| This clouds the shit btw |
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| Clouds Sky can be changed with ease if needed but i like it |
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| Ground dust on blake when he lands needs a bit of tweaking but it features for a whole 1.5 -2 seconds so i think it looks cool for now |
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| These 2 are just dust tests they look cooler when not rendered which is something i thought i would never say! |
-Sunny
Question
What are we using in that Photo frame beacause well we cant really use the pic thats in there at the moment?
-Sunny
-Sunny
Tuesday, 6 March 2012
Eye Textures
http://dl.dropbox.com/u/50796487/Blue%20Eye.png
http://dl.dropbox.com/u/50796487/Brown%20Eye.png
http://dl.dropbox.com/u/50796487/Green%20Eye.png
I edited this post because i found it ridiculous your eye textures are ok and usable but y have you done them without taking into consideration the UV maps at all i cant do anything with these
-Sunny
http://dl.dropbox.com/u/50796487/Brown%20Eye.png
http://dl.dropbox.com/u/50796487/Green%20Eye.png
I edited this post because i found it ridiculous your eye textures are ok and usable but y have you done them without taking into consideration the UV maps at all i cant do anything with these
-Sunny
Thursday, 1 March 2012
Pics with the lighting so far + textures and new hairstyles
The Wifes fixed/updated hairstyle
And an unfinished attempt at making Cecils hair a bit more scruffy
I also got the wifes hair into some of the shots but broke my constraints at some point. finally got them fixed but been up about 33 hours and need sleep. See you guys tomorrow
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